Design Tier Two
This level focuses on (1) creating unit objectives/outcomes that are measurable, and (2) aligning the unit objectives, assessments, and learning activities to build a coherent course. Alignment is essential to course design, regardless of its delivery format (face-to-face, online, hybrid, virtual). Here are suggestions to design each unit at this level using the Backward Design Model.
Create course goals and learning objectives
- Write out the big ideas for your course, and your course goals (or outcomes). Your department may have outcomes that they want you to use in conjunction with your course goals.
- Use the course goals to create unit objectives to indicate specific outcomes students should achieve at the end of each unit.
- Write the objectives in measurable terms (see our ID Series workshop: Creating Measurable Learning Objectives ) to assist in your design of unit assessments, content, and activities.
- Use the unit objectives to drive the design. Stay focused on what students should know or do and find the best methods and tools to accomplish it. Don't let the course content (textbook), learning activities, or tools decide what you teach. Be the expert, decide what students should learn, and find resources that support those objectives.
Identify assessment evidence
- Identify assessments that show that students met each unit objective.
- Ensure that your assessment includes the specific tasks, performances, or products that demonstrate students have met the objective.
- Choose appropriate assessment formats (projects, presentations, discussions, peer review, multiple-choice, true/false, essay, matching) to collect evidence of achievement.
Design tip:
- To accurately assess higher-level learning outcomes involving analysis, application, or evaluation, you may need to use projects, presentations, or discussions rather than standard selected-response assessments (multiple-choice, true/false).
- How many summative assessments should be used to assess each outcome? Assess until you are convinced that students have achieved the targeted learning in each outcome.
- Ensure that the action called for in the objective is what students will do during the assessment. Maintain alignment between the objectives and assessments (see more on Bloom's Taxonomy).
- For excellent training on assessment, watch Dr. Louise Moulding's video: Designing Effective Assessments.
- For help creating effective and valid multiple-choice questions, watch Dr. Louise Moulding's video: Creating Effective Multiple-Choice Items .
Assessment Tools
- Canvas New Quizzes for auto-graded, low-stakes assessments of lower-level learning, as well as formative and summative assessments.
- Canvas Assignments for class projects, presentations, and other submitted work.
- Canvas Discussions for class discussions and debates.
- You can also use the Discussions tool in Canvas as a type of electronic bulletin board where students can see each other's work but are not required to respond to each other.
Design learning experiences
- Begin mapping out the learning experiences for the unit to prepare students for each assessment.
- Select relevant content (lectures, textbooks, videos, films, web resources, etc.) to support the assessments.
- Create graded and/or ungraded learning activities to help students practice, discuss, and apply learning.
- Provide a unit overview that includes the learning objectives to help students understand what each unit is about, where it is headed, and how it ties to the overall course goals.
- Provide rationale for the unit assignments, content, and activities and indicate how they address the unit objectives.
Design tip: Consider avoiding controlling language, such as "should," "have to," and "must," when communicating rationale with students (Ryan & Deci, 2009). Explain why students are learning the materials, describe the benefits of an activity, and help them understand why this course is important in relation to their careers.
- Help activate relevant prior knowledge and experience before diving into the unit content.
- Provide necessary direct instruction via demonstrations or presentations.
- Link previous learning to new learning collaboratively and individually.
- Help students reflect on what they have just learned.
- Provide students with constructive and positive feedback.
Design tip: To place less emphasis on grading as a form of feedback, consider using a rubric that has no points attached, with the various criteria outlined and feedback for each level built in.
- Provide and gradually fade instructor support as students develop knowledge and skills using scaffolding.
Tools for learning experiences
- Canvas Pages for introducing the unit and providing rationale.
- Canvas SpeedGrader and Message Students Who for providing feedback and communicating with students.
- Kaltura videos for recording presentations.
- Use the Annoto overlay to make your videos socially interactive.
- Find out more in the Annoto faculty online documentation and the Annoto YouTube channel .
- Share the Annoto student guide with your students.
- Use the Annoto overlay to make your videos socially interactive.
- Use Blackboard Ally to identify and correct accessibility issues in your course documents.
Technical Quality
- Follow our mobile-friendly design tips to ensure that your course can be accessed and used on phones or tablets. Many students use these devices to access their courses.
- Download the Canvas Teacher and Canvas Student mobile apps onto your own device and verify that your course functions well on a mobile device. See Instructure's Canvas Mobile Guides for additional information.
- Ensure that your full course is accessible using our course accessibility tips .
- Use the Accessibility Checker in the Canvas Rich Content Editor and the Ally Accessibility Report to identify and address accessibility issues in your course content.
𝌕 To brainstorm course design ideas, contact us at instructionaldesign@weber.edu .
References
Merrill, D. M. (2002). First principles of instruction. Educational Technology Research and Development, 50(3), pp. 43-59.
Wiggins, G., & McTighe, J. (2005). Understanding by design (expanded 2nd ed.). Pearson Education.
Wiggins, G., & McTighe, J. (2011). Understanding by design: Guide to creating high-quality units. ASCD.
Ryan, R. M., & Deci, E. L. (2009). Promoting self-determined school engagement: Motivation, learning, and well-being. In K. R. Wentzel & A. Wigfield, Handbook of Motivation at School (pp. 171-195). Routledge.
